BANK RACE

TEAMS/PAIRS/INDIVIDUALS

Bank Race – Rules

Rider 1 rides to the cone, collects a number, rides to the stand, hangs the number, by the eyelet, on a hook on the board with the black side showing, and rides to cross the Start/Finish line.
Riders 2, 3, and 4 repeat the actions of Rider 1.
 
Riders may only remove numbers from the number holder whilst the holder is resting on the cone.
 
Riders must place the number they have taken from the cone from the mounted position (rule CR6.1 does not apply for this action). Numbers already on the board which are displaced may be replaced from the ground.
 
The numbers may be collected from the cone in any order, but must be hung on the board in the correct position so that it reads 1, 0, 0, 0 from left to right with all numbers showing black. Numbers, when on the cone, must face with the red outwards at all times during the race.

Race Set Up:

1 cone with number holder and 4 numbers with the red side outwards on the centre line (number 1 to be hanging on the start line side of the number holder with 0’s hanging on the other three hooks), and 1 bank stand on the 3 metre mark at the changeover end, offset between the bending pole lines.

 

Rider 1 rides to the cone, collects a number, rides to the stand, hangs the number, by the eyelet, on a hook on the board with the black side showing.
The remaining three numbers are collected individually from the number holder and hung, by the eyelet, on a hook on the board with the black side showing by either rider, provided that the second rider collects and hangs the remaining number(s) (at least one) before riding to cross the Start/Finish line.
 
Riders may only remove numbers from the number holder whilst the holder is resting on the cone.
 
Riders must place the number they have taken from the cone from the mounted position (rule CR6.1 does not apply for this action). Numbers already on the board which are displaced may be replaced from the ground.
 
The numbers may be collected from the cone in any order, but must be hung on the board in the correct position so that it reads 1, 0, 0, 0 from left to right with all numbers showing black. Numbers, when on the cone, must face with the red outwards at all times during the race.

Race Set Up:

1 cone with number holder and 4 numbers with the red side outwards on the centre line (number 1 to be hanging on the start line side of the number holder with 0’s hanging on the other three hooks), and 1 bank stand on the 3 metre mark at the changeover end, offset between the bending pole lines.

The rider rides to the cone, collects a number, rides to the stand, and hangs the number, by the eyelet, on a hook on the board with the black side showing. The rider then rides to collect and hang each of the other numbers individually, and rides to cross the Start/Finish line.

Riders may only remove numbers from the number holder whilst the holder is resting on the cone.
 
Riders must place the number they have taken from the cone from the mounted position (rule CR6.1 does not apply for this action). Numbers already on the board which are displaced may be replaced from the ground.
 
The numbers may be collected from the cone in any order, but must be hung on the board in the correct position so that it reads 1, 0, 0, 0 from left to right with all numbers showing black. Numbers, when on the cone, must face with the red outwards at all times during the race.

Race Set Up:

1 cone with number holder and 3 numbers with the red side outwards on the centre line (number 1 to be hanging on the start line side of the number holder with 0’s hanging on each side.)
Changeover line side to be left empty, and 1 bank stand with a 0 already hanging in the 4th position on the 3 metre mark at the changeover end, offset between the bending pole lines.

The official Promo video of mounted games